This way, you’re not frowned upon for whichever method you enjoy playing most. You’ll earn points for sneaking past guards unnoticed, but you also rack up high scores by taking down foes and hiding their bodies. It’s also great that the scoring does not differ much between non-violent and violent play styles, meaning you are not excessively penalised for playing one way or the other. Also, each level is littered with hidden collectible items that yield score bonuses in addition to providing snippets of lore about the ninja clan’s way of life. For example, one sub-objective tasks you with breaking into a compound without disabling any lights, cleverly nudging you towards a different play style to keep things fresh. In addition to the core objectives you’ll be working towards, the sub-objectives feel like extra challenges to complete, many of which encourage trying out methods you may previously have neglected. Replayability is a significant aspect of Mark of the Ninja, with each level containing three optional sub-objectives, and a scoring system that assesses your actions. The freedom to approach Mark of the Ninja your way, at your own pace feels incredibly liberating. Perhaps you’re feeling stabby and want to eliminate all who stand in your way? Sure, if that’s your thing. Feel like sticking to the shadows and using all manner of gadgets at your disposal? Go nuts. Want to scale the rooftops, avoiding all ground-level hazards? Do it. Nearly everything Mark of the Ninja asks of you has multiple methods to completion. Although these tasks appear to be a simple “point A to point B” affair, the staggering amount of choice provided by the intricate level design makes completing objectives anything but linear. These objectives range from freeing hostages, sabotaging major security systems, and assassinating key personnel. Mark of the Ninja ’s levels are substantial, sprawling tapestries of intricate design, filled with various traps, guards and security measures trying to stop you from reaching your objectives. Which makes more sense for the title of Mark of the Ninja than the joke theory my girlfriend suggested that it’s actually meant to be “Mark, the Ninja”, considering we never discover the protagonist’s name. Of most intrigue is the mysterious power of the tattoo you’ve been marked with, which imbues the wearer with great power, but leads to eventual madness. Along the way, it becomes apparent that the reasoning behind the initial attack is more complex than initially thought. The remastered version of the game boasts improved visuals, audio, cutscenes and effects, but there’s also some more content to sink your teeth into.Originally released in 2012 across Xbox 360 and PC, Mark of the Ninja ’s incredible design remains one of the best 2D stealth games ever made.Īwakening to the violent sound of gunfire, you play as a ninja whose clan is attacked by armed mercenaries, following which you are tasked with hunting down those behind the infiltration. We’re still not entirely sure whether all versions of the game are launching on that particular date or if it’s just for Nintendo Switch. 9 release date puts it much further forward. As in, it’s three weeks away compared to what had previously been thought was 12 months… The Remaster had originally been touted as launching in late 2019, but the stated Oct. Clearly, Klei Entertainment is keen to expose new audiences to the experience, and sooner than we thought, too. It thrust developer Klei Entertainment into the industry spotlight and it’s fondly remembered to this day. Mark of the Ninja was celebrated as one of the generation’s best stealth games when it originally launched back in 2012. Better still, the game’s due to launch much sooner than anticipated, at least on Nintendo Switch. The critically acclaimed 2D stealth-action game, Mark of the Ninja, is getting the remastered treatment, and it looks even better than we remember in a new trailer for the Nintendo Switch version.
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